On the basis of technology, the 3D animation market is divided into 3D modeling, motion graphics, 3d rendering, visual effects, and others. Among all, the visual effects techniques are expected to grow at the fastest rate during the forecast period, owing to its increasing applications in the gaming and film-making industries.
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On the basis of service, the 3D animation market is categorized into consulting, support & maintenance, integration & deployment, and education & training.
On the basis of verticals, the 3D animation market is categorized into media & entertainment, construction & architecture, healthcare & life sciences, manufacturing, education & academia, and others.
The increasing adoption of motion capturing and 3D video games is driving the demand for global 3D animation market. 3D animation involves the ability to display movement. It also reveals the functions of an object and not solely the spatial moments of an object.
The increasing adoption of 3D Animation Technology in Medical Forensics is creating opportunities for the growth of the global 3D animation market. Forensic animation uses motion capturing technique to explain the internal working of any device.
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North America is the largest market for 3D animation since the region is constantly developing its computer animation technology and increasingly using this technology in media and entertainment industry. The region is using 3D animation technology to conceptualize a product or service of any business organization that is still in the developmental stage. Asia-Pacific especially countries link China, Korea, India, Japan are expected to witness the fastest growth in this market.
Some of the major players operating in the global 3D animation market include Autodesk Inc., Autodessys, Adobe Systems Inc., Corel Corporation, Maxon Computer, Newtek Inc., Nvidia Corporation, Pixologic Inc., Sidefx Software, The Foundry Visionmongers Ltd., Trimble Navigation Ltd., and Toon Boom Animation Inc.
Source: VynZ Research